Reclaiming Digital Balance.

Did you know that 5.75 billion people, or 70% of the world's population, use smartphones?

The widespread use of smartphones has transformed communication, entertainment, and access to information. On the other hand, there are increasing concerns about how excessive dependence on these devices is negatively affecting our well-being.

Smartphone Impact

Problem

This thesis project addresses the consequences of excessive smartphone usage and its impact on personal well-being? What are the strategies to help individuals recognize and reduce excessive smartphone usage for a healthier balance?

Solution

As part of this project, I created an app prototype called 'De-Tech', designed to encourage smartphone users to use their devices mindfully, promote healthier usage habits, and reduce over-dependence.

Skeptical about how an app helps in reduce smartphone usage? Let's dive in and see how it works.

Impact

  • Increased User Awareness and Mindfulness
  • Enhanced Customization and Personalization
  • Promoted healthy decision making
  • Ensures potential long-term behaviour change

Methodology

For this study, I employed the Participatory Design Methodology to ensure that the solutions are practical, useful, and tailored to users' individual needs and preferences. This methodology was chosen to effectively answer the following research questions:

RQ1: What are the problems users are facing with excessive smartphone usage?

RQ2: Do smartphone users identify when they're spending excessively?

RQ3: How do users consider reducing phone usage on their own?

RQ4: How to encourage users to shift their focus and engage in other activities?

Research Methods
  • Survey
  • Diary Study
  • Focus Group
  • Designing
  • Usability Testing

Survey

The survey collects data on users' smartphone usage, including time spent, primary activities, and strategies used to reduce excessive use. In total of thirty two participants were participated.

78%

Spend > 3hrs

53.1%

Considers Usage was Excessive

50%

Primarily use for Social Media

90%

Wants to Reduce Usage

Diary Study

The main aim of this diary study was to understand how people use their smartphones daily and to learn their day-to-day behaviours and interactions in their natural context. Seventeen users were participated in this study for a 10-day period.

The quantitative results are summarized as shown below:

Smartphone Impact

The qualitative results are summarized as shown below:

RQ1: what are the problems that users are facing with excessive smartphone usage?

  • Lack of sleep
  • Fear of Missing out
  • Lack of concentration and focus
  • No Productivity
  • Procrastination/Not able to finish things/works in time
  • Physical discomfort
  • Experiencing negative emotions

RQ2: Do smartphone users identify when they're spending excessively?

  • When feeling Tired
  • When feeling Bored
  • During their sparetime
  • While using social media
  • During early mornings
  • Before bedtime

RQ3: How do users consider reducing phone usage on their own?

  • Set Timers
  • Turn off Mobile
  • Keeping out of sight
  • Turn off Notifications
  • Delete Apps
  • Focus on daily goals

The challenges faced by users while implementing these strategies are:

  • Boredom
  • Constant urge
  • Lack of Commitment
  • Fear of missing out

Focus Group

The focus group aimed to gather in-depth perspectives of their daily smartphone usage through group interactions. Additionally, to present diary study results and brainstorming of potential solutions. It was conducted with 11 participants.

Smartphone Impact

High-fidelity Wireframes

The next step was creating sketches using ideas from the focus group. These concepts aimed to address excessive smartphone usage efficiently. After finalizing the sketches, an initial evaluation was conducted to gather feedback on the features, leading to the creation of high-fidelity wireframes.

The images below illustrate different designs along with detailed explanations of their features:

Smartphone Impact
Smartphone Impact
Smartphone Impact

Usability Testing

Usability testing was conducted as the final step to identify issues and gather user feedback on their experiences while interacting with the prototype. Study participants shared their experiences while interacting with the prototype's features.

To do Screen
  • Track daily goals
Static Timer
  • Reminds Constantly
Home Screen Info
  • Clean & Minimalistic
  • Creating awareness
Unlocking
  • Making more conscious
  • Promotes mindful usage
Make Access Difficult
  • Delayed accessing the app
  • Encourage to finish daily goals
  • Promotes healthy decision making

What I learned?

  • Excessive smartphone use harms emotional well-being, productivity, and sleep.
  • Users are often unaware of their phone usage but want to reduce it.
  • Participatory design is crucial for creating user-centered, practical solutions.
  • Customization and tracking features promote sustainable behavior change.
  • Usability testing ensures the app is intuitive and meets user needs.

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